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LevelCompletedNode

Overview

This node is used to display a user's results when they complete a level.

@author John Blanco @author Chris Malley (PixelZoom, Inc.)

Class LevelCompletedNode

import { LevelCompletedNode } from 'scenerystack/vegas';

Constructor

new LevelCompletedNode( level : number, score : number, perfectScore : number, numberOfStars : number, timerEnabled : boolean, elapsedTime : number, bestTimeAtThisLevel : number | null, isNewBestTime : boolean, continueFunction : PushButtonListener, providedOptions? : LevelCompletedNodeOptions )

Instance Methods

dispose()

Type LevelCompletedNodeOptions

import type { LevelCompletedNodeOptions } from 'scenerystack/vegas';
  • levelVisible?: boolean
  • ySpacing?: number
  • titleFont?: Font
  • infoFont?: Font
  • buttonFont?: Font
  • buttonFill?: TColor
  • starDiameter?: number
  • contentMaxWidth?: number | null
  • & PanelOptions

Source Code

See the source for LevelCompletedNode.ts in the vegas repository.