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UNIQUE_ID_STRATEGY

Under Construction

This documentation is auto-generated, and is a work in progress. Please see the source code at https://github.com/phetsims/scenery/blob/main/js/accessibility/pdom/UNIQUE_ID_STRATEGY.ts for the most up-to-date information.

Overview

This constant is set up to allow us to change our unique id strategy. Both strategies have trade-offs that are described in https://github.com/phetsims/phet-io/issues/1847#issuecomment-1068377336. TRAIL_ID is our path forward currently, but will break PhET-iO playback if any Nodes are created in the recorded sim OR playback sim but not both. Further information in the above issue and https://github.com/phetsims/phet-io/issues/1851.

@author Jesse Greenberg

Source Code

See the source for UNIQUE_ID_STRATEGY.ts in the scenery repository.