TrailsBetweenProperty¶
Under Construction
This documentation is auto-generated, and is a work in progress. Please see the source code at https://github.com/phetsims/scenery/blob/main/js/util/TrailsBetweenProperty.ts for the most up-to-date information.
Overview¶
A Property that will synchronously contain all Trails between two nodes (in a root-leaf direction). Listens from the child to the parent (since we tend to branch much less that way).
@author Jonathan Olson <jonathan.olson@colorado.edu>
Class TrailsBetweenProperty¶
Constructor¶
new TrailsBetweenProperty( rootNode : Node, leafNode : Node )¶
Instance Methods¶
dispose()¶
Instance Properties¶
rootNode : Node¶
(readonly)
leafNode : Node¶
(readonly)
listenedNodeSet : Set<Node>¶
(readonly)
Source Code¶
See the source for TrailsBetweenProperty.ts in the scenery repository.