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Renderer

Under Construction

This documentation is auto-generated, and is a work in progress. Please see the source code at https://github.com/phetsims/scenery/blob/main/js/display/Renderer.js for the most up-to-date information.

Overview

An enumeration of different back-end technologies used for rendering. It also essentially represents the API that nodes need to implement to be used with this specified back-end.

We use a bitmask to represent renderers currently, in a way that can be logically-ANDed in order to obtain information about "what renderer can support all of these Nodes?"

@author Jonathan Olson <jonathan.olson@colorado.edu>

Source Code

See the source for Renderer.js in the scenery repository.