MultiListenerPress¶
Overview¶
A logical "press" for the MultiListener, capturing information when a Pointer goes down on the screen.
@author Jesse Greenberg (PhET Interactive Simulations) @author Jonathan Olson (PhET Interactive Simulations)
Class MultiListenerPress¶
Constructor¶
new MultiListenerPress( pointer : Pointer, trail : Trail )¶
Instance Methods¶
recomputeLocalPoint()¶
Compute the local point for this Press, which is the local point for the leaf Node of this Press's Trail.
Instance Properties¶
pointer : Pointer¶
trail : Trail¶
interrupted : boolean¶
initialPoint : Vector2¶
(readonly)
down point for the new press, in the global coordinate frame
localPoint : Vector2 | null¶
point for the new press, in the local coordinate frame of the leaf Node of the Trail
Source Code¶
See the source for MultiListenerPress.ts in the scenery repository.