Focus¶
Overview¶
A scenery-internal type for tracking what currently has focus in Display. If a focused Node is shared between two Displays, it is possible that only one Node may have focus between the two displays. This is especially true for DOM focus since only one element can have DOM focus at a time.
@author Jesse Greenberg
Class Focus¶
Constructor¶
new Focus( display : Display, trail : Trail )¶
Instance Methods¶
Instance Properties¶
trail : Trail¶
(readonly)
The trail to the focused Node.
display : Display¶
(readonly)
The Display containing the Trail to the focused Node.
Static Properties¶
FocusIO : IOType¶
(readonly)