ViewSynchronizer¶
Overview¶
Logic that handles the creation and disposal of model-view pairs.
This is helpful to use in cases where you've got to track model-view pairs, and you want to make sure that the view is created/removed when the corresponding model element is created/removed.
@author AgustÃn Vallejo @author Jonathan Olson
Class ViewSynchronizer¶
Constructor¶
new ViewSynchronizer( container : Node, factory : ( x: Model ) => View )¶
Instance Methods¶
add( model : Model )¶
Adds a model element. An associated view (Node) is created and added to the scene graph.
remove( model : Model )¶
Removes a model element. Its associated view (Node) is removed from the scene graph and disposed.
getView( model : Model ) : View¶
Gets the view (Node) for a specified model element.
getViews() : View[]¶
Gets the views (Nodes) for all model elements.
dispose()¶
Removes all model elements and their associated views (Nodes).
Source Code¶
See the source for ViewSynchronizer.ts in the scenery-phet repository.