TimeControlNode¶
Overview¶
TimeControlNode provides a UI for controlling time. It includes a play/pause button, step-forward button, optional step-backward button, and optional radio buttons for time speed. Various layouts are supported via options.
@author Denzell Barnett (PhET Interactive Simulations) @author Jonathan Olson <jonathan.olson@colorado.edu> @author Chris Malley (PixelZoom, Inc.) @author Jesse Greenberg (PhET Interactive Simulations)
Class TimeControlNode¶
Constructor¶
new TimeControlNode( isPlayingProperty : Property<boolean>, providedOptions? : TimeControlNodeOptions )¶
Instance Methods¶
addPushButton( pushButton : RoundPushButton, index : number )¶
Add a push button to the TimeControlNode.
Instance Properties¶
pushButtonGroup : PlayPauseStepButtonGroup¶
(protected, readonly)
push button for play/pause and (optionally) step forward, step back
Type TimeControlNodeOptions¶
- timeSpeedProperty?: EnumerationProperty<TimeSpeed> | null
Play speed Property for the radio button group. If null, no radio buttons included in this control. - timeSpeeds?: TimeSpeed[]
Speeds supported by this TimeControlNode. Vertical radio buttons are created for each in the order provided. - speedRadioButtonGroupPlacement?: "left" | "right" | "top" | "bottom"
speed radio buttons placement relative to the play/pause button group - playPauseStepButtonOptions?: PlayPauseStepButtonGroupOptions
options passed along to the PlayPauseStepButtons, see the inner class for defaults - speedRadioButtonGroupOptions?: StrictOmit<TimeSpeedRadioButtonGroupOptions, "tandem">
options passed along to the SpeedRadioButtonGroup, if included - flowBoxAlign?: HorizontalLayoutAlign | VerticalLayoutAlign
Alignment of the FlowBox containing the buttons - flowBoxSpacing?: number
horizontal space between PlayPauseStepButtons and SpeedRadioButtonGroup, if SpeedRadioButtonGroup is included - & StrictOmit<NodeOptions, "children">
Source Code¶
See the source for TimeControlNode.ts in the scenery-phet repository.