FaucetNode¶
Overview¶
FaucetNode is a faucet with a pinball machine 'shooter' that behaves like a slider. When the faucet is disabled, the flow rate is set to zero and the shooter is disabled. The origin is at the bottom-center of the spout.
The shooter is optionally interactive. When it's not interactive, the shooter and track are hidden. When the shooter is interactive, it has the following features:
(1) Close-on-release mode: When the user drags the slider, releasing it sets the flow to zero. See options.closeToRelease: true.
(2) Slider mode: When the user drags the slider, releasing it will leave the shooter wherever it is released, and (if in the on position) the flow will continue. See options.closeToRelease: false.
(3) Tap-to-dispense: When the user taps on the shooter without dragging, it's on/off state toggles. If the shooter was in the off state when tapped, it opens and dispenses a configurable amount of fluid. This feature can be enabled simultaneously with (1) and (2) above. See the various tapToDispense* options.
@author Chris Malley (PixelZoom, Inc.)
Class FaucetNode¶
Constructor¶
new FaucetNode( maxFlowRate : number, flowRateProperty : Property<number>, enabledProperty : TReadOnlyProperty<boolean>, providedOptions? : FaucetNodeOptions )¶
Instance Methods¶
dispose()¶
Static Properties¶
CLOSE_FAUCET_HOTKEY_DATA : HotkeyData¶
(readonly)
TAP_TO_DISPENSE_HOTKEY_DATA : HotkeyData¶
(readonly)
FaucetNodeIO : IOType¶
Type FaucetNodeOptions¶
- horizontalPipeLength?: number
- verticalPipeLength?: number
- tapToDispenseEnabled?: boolean
- tapToDispenseAmount?: number
- tapToDispenseInterval?: number
- closeOnRelease?: boolean
- interactiveProperty?: TReadOnlyProperty<boolean>
- rasterizeHorizontalPipeNode?: boolean
Overcome a flickering problems, see https://github.com/phetsims/wave-interference/issues/187 - shooterOptions?: ShooterNodeOptions
options for the nested type ShooterNode - & StrictOmit<ParentOptions, "interactiveHighlightEnabled" | "enabledRangeProperty" | "valueProperty">
Source Code¶
See the source for FaucetNode.ts in the scenery-phet repository.