Drawer¶
Overview¶
A drawer that opens/closes to show/hide its contents.
@author Chris Malley (PixelZoom, Inc.)
Class Drawer¶
Constructor¶
new Drawer( contentsNode : Node, provideOptions? : DrawerOptions )¶
Instance Methods¶
dispose()¶
reset( animationEnabled? : boolean )¶
@param [animationEnabled]
setAnimationEnabled( animationEnabled : boolean )¶
Determines whether animation is enabled for opening/closing drawer.
getAnimationEnabled() : boolean¶
Is animation enabled for opening/closing drawer?
Instance Properties¶
openProperty : Property<boolean>¶
(readonly)
is the drawer open?
contentsNode : Node¶
(readonly)
what's in the drawer
Type DrawerOptions¶
- size?: Dimension2 | null
drawer - cornerRadius?: number
- xMargin?: number
- yMargin?: number
- open?: boolean
- handlePosition?: "top" | "bottom"
handle - handleSize?: Dimension2
- handleCornerRadius?: number
- handleFill?: TColor
- handleTouchAreaXDilation?: number
- handleTouchAreaYDilation?: number
- handleMouseAreaXDilation?: number
- handleMouseAreaYDilation?: number
- grippyDotRadius?: number
grippy dots on handle - grippyDotColor?: TColor
- grippyDotRows?: number
- grippyDotColumns?: number
- grippyDotXSpacing?: number
- grippyDotYSpacing?: number
- beforeOpen?: () => void
Callbacks. The default behavior is to make contentNode visible only while the drawer is open. This can provide performance gains if your contentNode updates only while visible. - afterClose?: () => void
- animationEnabled?: boolean
animation - animationDuration?: number
- stepEmitter?: TReadOnlyEmitter<[ number ]> | null
- & StrictOmit<NodeOptions, "children" | "clipArea">
Source Code¶
See the source for Drawer.ts in the scenery-phet repository.