BoxNode¶
Overview¶
Pseudo-3D representation of a box, using parallelograms. Only the three visible faces are shown: top, front, right side. The top and right-side faces are foreshortened to give the illusion of distance between front and back planes. Origin is at the center of the top face.
@author Chris Malley (PixelZoom, Inc.) @author Jesse Greenberg (PhET Interactive Simulations) @author Andrew Adare (PhET Interactive Simulations)
Class BoxNode¶
Constructor¶
new BoxNode( transform, color, size, options )¶
Instance Methods¶
updateShapes()¶
@private - update the shapes after the size has been set
setBoxSize( size )¶
Set the size of this box. @param {Bounds3} size @public
Source Code¶
See the source for BoxNode.js in the scenery-phet repository.