BicyclePumpNode¶
Overview¶
This is a graphical representation of a bicycle pump. A user can move the handle up and down.
@author John Blanco @author Siddhartha Chinthapally (Actual Concepts) @author Chris Klusendorf (PhET Interactive Simulations) @author Saurabh Totey
Class BicyclePumpNode¶
Constructor¶
new BicyclePumpNode( numberProperty : TProperty<number>, rangeProperty : TReadOnlyProperty<Range>, providedOptions? : BicyclePumpNodeOptions )¶
Instance Methods¶
reset()¶
dispose()¶
Instance Properties¶
nodeEnabledProperty : TProperty<boolean>¶
(readonly)
hoseAttachmentOffset : Vector2¶
(readonly)
Type BicyclePumpNodeOptions¶
- width?: number
- height?: number
- handleFill?: TColor
various colors used by the pump - shaftFill?: TColor
- bodyFill?: TColor
- bodyTopFill?: TColor
- indicatorBackgroundFill?: TColor
- indicatorRemainingFill?: TColor
- hoseFill?: TColor
- baseFill?: TColor
- hoseCurviness?: number
greater value = curvy hose, smaller value = straighter hose - hoseAttachmentOffset?: Vector2
where the hose will attach externally relative to the origin of the pump - nodeEnabledProperty?: TProperty<boolean> | null
Determines whether the pump will interactive. If the pump's range changes, the pumps indicator will update regardless of enabledProperty. If null, this Property will be created. - injectionEnabledProperty?: TProperty<boolean>
{BooleanProperty} - determines whether the pump is able to inject particles when the pump is still interactive. This is needed for when a user is pumping in particles too quickly for a model to handle (so the injection needs throttling), but the pump should not become non-interactive as a result, see https://github.com/phetsims/states-of-matter/issues/276 - handleTouchAreaXDilation?: number
pointer areas - handleTouchAreaYDilation?: number
- handleMouseAreaXDilation?: number
- handleMouseAreaYDilation?: number
- dragListenerOptions?: StrictOmit<SoundDragListenerOptions, "drag" | "tandem">
Options passed to the drag listeners. - keyboardDragListenerOptions?: StrictOmit<SoundKeyboardDragListenerOptions, "drag" | "keyboardDragDirection" | "tandem">
- handleCursor?: "ns-resize"
cursor for the pump handle when it's enabled - numberOfParticlesPerPumpAction?: number
Number of particles released by the pump during one pumping action. - addParticlesOneAtATime?: boolean
If false, particles are added as a batch at the end of each pumping motion. - & NodeOptions
Source Code¶
See the source for BicyclePumpNode.ts in the scenery-phet repository.