TextureQuad¶
Overview¶
Creates a quad for a given texture with a specific width and height, in the 3d space with x: [0,width] and y: [0,height].
@author Jonathan Olson <jonathan.olson@colorado.edu>
Class TextureQuad¶
Constructor¶
new TextureQuad( texture : THREE.Texture, width : number, height : number, materialOptions? : THREE.MaterialParameters )¶
Instance Methods¶
updateTexture( texture : THREE.Texture, width : number, height : number )¶
dispose()¶
Releases references
Instance Properties¶
disposeEmitter : TReadOnlyEmitter¶
Source Code¶
See the source for TextureQuad.ts in the mobius repository.