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RenderRadialBlendLogic

Under Construction

This documentation is auto-generated, and is a work in progress. Please see the source code at https://github.com/phetsims/alpenglow/blob/main/js/render-program/RenderRadialBlendLogic.ts for the most up-to-date information.

Overview

Logic for a radial blend

@author Jonathan Olson <jonathan.olson@colorado.edu>

Class RenderRadialBlendLogic

import { RenderRadialBlendLogic } from 'scenerystack/alpenglow';

Constructor

new RenderRadialBlendLogic( transform : Matrix3, radius0 : number, radius1 : number, accuracy : RenderRadialBlendAccuracy )

Instance Methods

equals( other : RenderRadialBlendLogic ) : boolean

computeLinearValue( context : RenderEvaluationContext ) : number

isLinear() : boolean

Instance Properties

inverseTransform : Matrix3

(readonly)

Source Code

See the source for RenderRadialBlendLogic.ts in the alpenglow repository.