GridClipping¶
Overview¶
Clipping arbitrary (degenerate, non-convex, self-intersecting, etc.) polygons to within a grid.
@author Jonathan Olson <jonathan.olson@colorado.edu>
Class GridClipping¶
Static Methods¶
gridClipInterceptIterate( startPoint : Vector2, endPoint : Vector2, minX : number, minY : number, maxX : number, maxY : number, stepX : number, stepY : number, stepWidth : number, stepHeight : number, callback : GridClipCallback )¶
TODO: See if we can get the intercepts to work, since it WOULD be higher performance. Can we perturb the TODO: intercepts to values that will be acceptable? @deprecated
gridClipIterate( startPoint : Vector2, endPoint : Vector2, minX : number, minY : number, maxX : number, maxY : number, stepX : number, stepY : number, stepWidth : number, stepHeight : number, callback : GridClipCallback )¶
Type GridClipCallback¶
( cellX: number, cellY: number, startX: number, startY: number, endX: number, endY: number, startPoint: Vector2 | null, endPoint: Vector2 | null ) => void
Source Code¶
See the source for GridClipping.ts in the alpenglow repository.